Science in the age of computer simulation
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Architecture in the Age of Human Computer Interaction
This book investigates the spaces where architecture and computer science share a common set of assumptions and goals, using methods and objectives fr
Více informacíIoT in Healthcare Systems Taylor & Francis Ltd
This edited volume will include several emerging required standardization and interoperability initiatives, various AI and Machine Learning algorithms, and discuss how health technology can face the challenge of improving the quality of life regardless of social and financial consideration, gender, age, and residence. The book presents real-time applications and case stud...
Více informacíAdvanced Wireless Communication and Sensor Networks Taylor & Francis Ltd
This book cover wireless communication, security issues, advanced wireless sensor networks, routing protocols of WSNs with cross-layer solutions, emerging trends in the advanced WSNs, power management, distributed sensing and data gathering techniques for WSNs, WSNs Security, applications, research of advanced WSNs with simulation results, and simulation tools for WSNs. T...
Více informacíColonial Conquest
Colonial Conquest is a conquest simulation set in the Victorian age of warfare and expansion of the late 1800's and early 1900's. The object of the game is to become the dominant major power throughout the world. Players can be one among six of the great powers of the time: Great Britain, Germany, France, USA, Japan or Russia. Features Return to the era of Golden War...
Více informacíColonial Conquest (PC)
Colonial Conquest is a conquest simulation set in the Victorian age of warfare and expansion of the late 1800's and early 1900's. The object of the game is to become the dominant major power throughout the world. Players can be one among six of the great powers of the time: Great Britain, Germany, France, USA, Japan or Russia.FeaturesReturn to the era o...
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